PlayCard
Boucle d'Or et les trois ours
Boucle d'Or et les trois ours
Aide Boucle d'Or à résoudre des d??fis afin de rentrer chez elle !
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Help Goldilocks find her way to safety by ordering items, solving puzzles, and choosing the perfect bed. Progress through engaging chapters that enhance problem-solving and spatial reasoning skills, and enjoy this interactive story multiple times.
About the game
In this interactive story, the player will experience the adventures of Goldilocks through 10 chapters with a narrative introduction and a gameplay session. The player will need to interact with other characters to solve the proposed puzzles:
- Help Baby Bear get dressed.
- Find the way to the kitchen.
- Fix the messes.
- Prepare the porridge and many other things.
How to play:
As an interactive story, Goldilocks will make use of most of the cubes functions in the various puzzles encountered by the player.
For example, the player will need to:
- Snap the cubes in the correct order to dress Baby Bear.
- Press a button to open the house door.
- Snap the cubes in chronological order to put events back in order.
Related skills:
- Spatial reasoning
- Imaginative Play
- Story Sequence
Average play session duration: 10-20 mins.
Details
-
PlayCubes sold separately.
- Designed with love in Canada.


My 4 year old loves this game. It follows the story of Goldilocks and The Three Bears and you complete challenges along the way. Please make more games following this style as it’s very unique and it’s my daughter’s all time favorite.
"Goldilocks and the Three Bears" came with our subscription, and we've really been enjoying it. I love that this includes a really soothing narrative as the framework for the game. The British woman who narrates these has a really nice voice for bedtime, and I hope they continue to employ her -- she also voices the Math Alchemist game.
Since it is one single story, I was surprised that my child has gone back to this game several times since we've gotten it. What I like about it is that it contains many different skill building games: (1) ordering clothes; (2) knock on the door; (4) long press on the cube to open the door; (5) putting together a maze that ends in the kitchen (6) matching chairs; (7) ordering porridge by size and selecting Goldilock's favorite -- although I am not sure why there seem to be four options there (8) ordering beds by size (9) remembering the order of the narrative (10) constructing a chair. In other words, the games help to review the idea of order, in terms of size, shape, spatial reasoning, and sequence, but in different means/styles to help keep the child's attention.
We've also talked about the story in other contexts to convey the idea of "moderation" -- not too much or not too little -- in terms of eating sweets, etc. It helps that we have also already heard about the "Goldilocks principle," which also applies to the idea of inhabitable planets.
In this story, G also is fearful of the bears, who turn out to be very patient and kind. Recently, my child has also repeated what Papa Bear says, "Accidents happen, but we can fix them," when we knock something over, etc., and I think that it is helping his socio-emotional management in that regard. We also talk about being guests and being hosts -- like G, we need to ask before we go over to someone's house. Like the bears, we should welcome people to feel comfortable in our home. Our child is 4 and a half and really enjoys playdates and wants friends, but needs some pointers sometimes.
The fact that this is a narrative with a conclusion, and is also a soothing narrative, helps it to be a good "last game before bed," since there is no disputing when it is over.
I am not sure I would have bought this card without the subscription, since it's just one story and I thought my child would tire of it quickly, but it is a huge win for me. My experience is that Tokidos is usually 15-30 minutes of very concentrated attention, but he's gone back to it across multiple days. My family sort of rolls my eyes when they see me purchase another screen-free toy, but with more exposure to Tokidos, my husband has come around to seeing how really helpful this system is, with the ability to grow with our child. I'm taking the time to write this because I hope Tokidos stays in business and continues to create/support the games.
Also, if Tokidos is listening -- please let us know if our subscriptions will carry over to a second year, and what some of those cards might be; I've bought some additional cards at the younger age point (totally worth it!), and would like to know if it would be good to buy some of the newer cards or if I could wait for next year.
Something I really enjoyed about this game is that it's a direct response to the other 'screen-free' toys out there. Every other 'screen-free' solution I've come across is essentially a glorified bluetooth speaker, and the experience is simply passive. The child engages with it to begin listening to a story, but that's it. It's just a speaker with a story. In the case of Goldilocks, the story begins, but right away the kids are prompted to respond by engaging with the game and characters in all sorts of different ways. From knocking on doors, to solving puzzles. This was a truly remarkable thing to witness during our beta testing experience.
Reviews in Other Languages
Mon garçon de 3 ans 1/2 adore ce jeu
Belle histoire de boucle d’or entrecoupée de jeux
J'ai acheté ce jeu supplémentaire lors de l'achat de l'ensemble de départ. Il semblait cibler plusieurs aspects de l'écoute active d'histoires. Je n'ai pas été déçue. Les activités à réaliser en cours de lecture sont pertinentes et motivantes pour les enfants. Mon seul bémol : la possible redondance pour les enfants une fois qu'ils ont joué, puisque l'histoire et les activités ne diffèrent pas d'une fois à l'autre.
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